Show Us Your Moves!

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Show Us Your Moves!

Post  MENTOK the MINDTAKER on Mon Jun 15, 2009 8:49 pm

I think this might've already been made buuuuuuuuuuuut.... I couldn't see anything so I made one. Anyway, rules are simple. Based on your avatar picture you explain what your moves would be if your character (avatar) was to have been created on SSBB. If it turns out your avatar already is on SSBB in some capacity (eg: I Roam, Matthew Mercer) then feel free to post what you think their moves SHOULD'VE been Very Happy

Now I haven't played SSBB for some time (I don't have a Wii) so I don't rightly remember all the moves but I'll just have to improvise. >.< I'm not that great with Flash or PhotoShop either but I'll try and dress mine up as a legitimate SSBB profile as I get to it xD



From 1960's TV Show Birdman and the Galaxy Trio, MENTOK appears. Supported by his awesome powers of mind taking few can resist his attacks (unless wearing appropriate helmets).

When things get ugly he'll use his final smash "BEEEOOOUUUWUUUUU!!!" to destroy and confuse the brawl party. A click of his fingers also allows him to turn the sun on and off and jurers into mounties.




Last edited by MENTOK the MINDTAKER on Mon Jun 15, 2009 9:01 pm; edited 1 time in total

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Re: Show Us Your Moves!

Post  JGH27 on Mon Jun 15, 2009 8:57 pm

I like this idea.

Hmm, for Conker

Final Smash Drunk Driver. He gets drunk then uses a kart from Diddy Kong Racing to run down his opponents
Standard Smash: Uses a beer bottle
Side: Tail whip of some sort?
Up: Throws up causing a slippery patch
Down: Much like Marth's down counter, Conker would stagger doing a counter

Just a thought

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Re: Show Us Your Moves!

Post  Sonix! on Mon Jun 15, 2009 10:00 pm

My Avatar picture? Uh.... I think it's ALREADY in the game.

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Re: Show Us Your Moves!

Post  Spontaneous Combustion on Tue Jun 16, 2009 3:15 am

NEWCOMER APPROACHING:

Rorscach



Standard Special Move: I just broke this man's little finger
Side Special Move: Now I broke his middle finger
Up Special Move: That cool gas-powered grappling hook
Down Special Move: Boiling cafeteria fat right into the FUCKING face

Final Smash: Epic explosion maneuver

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Re: Show Us Your Moves!

Post  xXkawai_baka_420Xx on Tue Jun 16, 2009 4:19 am

Magikarp:

Attacks:
A - Splash
AAA- Splash
Side A- Splash x2
Up A - Splash Up
Down A - Nothing
Up Smash - Splash x3 (Link's smash)
Side Smash - Splash x2 (Toon Link's Smash)
Down Smash - Flail (More damage and knockback = more percentae taken)
B - Make Water/Surf (Hax'd Magi)
Side B - Tackle
Down B - Do Nothing (Super Armour)
Final Smash - Evolve into Gyarados, uses Sheer Cold.

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Re: Show Us Your Moves!

Post  NekoSenpai on Tue Jun 16, 2009 6:52 am

Already in the game but ... why Ike has fire power ? ... In Fire Emblem he has the Earth Element >.> ...

So ... Earthquake should be fine ^^' ...




(right click to see the entire picture)

his other moves are fine^^

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Re: Show Us Your Moves!

Post  Kallin on Tue Jun 16, 2009 8:50 am

Dr. Hobo? Yeah, I got this, although I'm not assigning buttons or smashes.

Da Hooch -- The Good Doctor takes a swig of whatever Vile Substance currently resides in his bottle, replenishing his health.

Mah Panfs Are On Fiyah
-- The Good Doctor once again takes a swig of Vile Substance and, combined with a stolen Zippo lighter, turns flamethrower. This has the unfortunate side effect of lighting him on fire, and turning his panfs to ash.

Spoon (There is no) - The Good Doctor throws a fork in the general direction of a player and misses terribly due to aiming for the wrong double. A few seconds later, the targeted player receives damage over time due to a spoon lodged in their ear.

Daph's Mah Wifesh - The Good Doctor's dodge: He fades into the background while talking on his Squirrel to his wife.

I'mf a Docshtor, You Know - In a case of Grand Theft Pharmacy, the Good Doctor starts alternating between taking and throwing Dr. Mario's pills.

Population: Not Me - Final Smash, I guess. The Good Doctor calls up his Lawyer Man, who proceeds to decimate players with the force of Hobo Law (Involves Divorce Papers).

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Re: Show Us Your Moves!

Post  Serras-Kai on Tue Jun 16, 2009 12:51 pm

Splash.

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Re: Show Us Your Moves!

Post  SurgePox on Tue Jun 16, 2009 1:20 pm

Waddle Deeeeeeeeeeeeee

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Re: Show Us Your Moves!

Post  Make Believe Is Great! =D on Tue Jun 16, 2009 6:02 pm

MENTOK the MINDTAKER wrote:I think this might've already been made buuuuuuuuuuuut.... I couldn't see anything so I made one. Anyway, rules are simple. Based on your avatar picture you explain what your moves would be if your character (avatar) was to have been created on SSBB. If it turns out your avatar already is on SSBB in some capacity (eg: I Roam, Matthew Mercer) then feel free to post what you think their moves SHOULD'VE been Very Happy

Now I haven't played SSBB for some time (I don't have a Wii) so I don't rightly remember all the moves but I'll just have to improvise. >.< I'm not that great with Flash or PhotoShop either but I'll try and dress mine up as a legitimate SSBB profile as I get to it xD



From 1960's TV Show Birdman and the Galaxy Trio, MENTOK appears. Supported by his awesome powers of mind taking few can resist his attacks (unless wearing appropriate helmets).

When things get ugly he'll use his final smash "BEEEOOOUUUWUUUUU!!!" to destroy and confuse the brawl party. A click of his fingers also allows him to turn the sun on and off and jurers into mounties.




Sorry for "quoting" your post.. But not bad on the avi. XD


Last edited by NullTheDummy on Tue Jun 16, 2009 7:43 pm; edited 1 time in total

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Re: Show Us Your Moves!

Post  Make Believe Is Great! =D on Tue Jun 16, 2009 6:04 pm

Serras-Kai wrote:Splash.

*addes on* ....Pop, Crack!

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Re: Show Us Your Moves!

Post  MENTOK the MINDTAKER on Tue Jun 16, 2009 8:33 pm

I especially liked Dr Hobo and Rorscach Laughing

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Re: Show Us Your Moves!

Post  Make Believe Is Great! =D on Tue Jun 16, 2009 8:41 pm

MENTOK the MINDTAKER wrote:I especially liked Dr Hobo and Rorscach Laughing


lmao... Yeah, they aren't bad either. =)

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Re: Show Us Your Moves!

Post  JGH27 on Tue Jun 16, 2009 8:42 pm

MENTOK the MINDTAKER wrote:I especially liked Dr Hobo and Rorscach Laughing

No love for Conker? Sad

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Re: Show Us Your Moves!

Post  Sanosukesama on Tue Jun 16, 2009 8:44 pm

As long as Conker keeps us protected from big nasty Shit monsters, there will always be a home for him.....& Rorshach. 'WHERE'S MY FACE?!?!'


Last edited by Sanosukesama on Tue Jun 16, 2009 8:55 pm; edited 1 time in total (Reason for editing : Spelling)

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Re: Show Us Your Moves!

Post  JGH27 on Tue Jun 16, 2009 8:47 pm

Sanosukesama wrote:As long as Conker keeps up protected from big nasty Shit monsters, there will always be a home for him.....& Rorshach. 'WHERE'S MY FACE?!?!'

Excellent, glad to see someone appreciates my shitty work Razz

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Re: Show Us Your Moves!

Post  MENTOK the MINDTAKER on Tue Jun 16, 2009 8:49 pm

JGH27 wrote:
MENTOK the MINDTAKER wrote:I especially liked Dr Hobo and Rorscach Laughing

No love for Conker? Sad

<3 and his furry tail xP

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Re: Show Us Your Moves!

Post  Sanosukesama on Tue Jun 16, 2009 8:58 pm

<3 Very Happy

To be a little on topic, umu, its hard to follow Neko-senpai's rendition of Ike, she pretty much nailed it Razz So I'll just 'ditto' her & say Ike + Earth = .....'rike & roll'!!!! Get it?!? Its like, rock for earthquake, with roll, for rock & roll with Ike in the middle!!!!........hah? No ....I've got nothing.....

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Re: Show Us Your Moves!

Post  Make Believe Is Great! =D on Mon Jun 22, 2009 12:27 pm

MENTOK the MINDTAKER wrote:
JGH27 wrote:
MENTOK the MINDTAKER wrote:I especially liked Dr Hobo and Rorscach Laughing

No love for Conker? Sad

<3 and his furry tail xP

lmao... Awww.. *pats Conker's head* You and your avi are loved! =D *turns her glaze to MENTOK and chuckles* Ah, is that so? Always knew you had a thing for furrier things. =P (On another note: How's life?)

*moves on* Hmm.. this avi idea isn't bad.. Maybe I'll come up with a profile of my "Happy Bunny" avi. ^.^

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Re: Show Us Your Moves!

Post  Smashy B on Mon Jun 22, 2009 5:03 pm

Shiza, didn't I make like 3 of these in another thread? (Krystal, Lyn, maybe another) Eh, may repost them, but I dunno.

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Re: Show Us Your Moves!

Post  MENTOK the MINDTAKER on Sat Jun 27, 2009 12:19 am

Sonix! wrote:My Avatar picture? Uh.... I think it's ALREADY in the game.

That's ok Sonix, in the top part of the first thread I wrote that if your Avatar is already part of the game then you could suggest what you felt their moves should've been Very Happy

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Re: Show Us Your Moves!

Post  Make Believe Is Great! =D on Sat Jun 27, 2009 12:27 am

Okay.. Winging it for now...


Profile:
Happy Bunny.
Special Abilities: Making snappy and sarcastic comebacks to those who he or she thinks is a lower life form than what they are.

Others: Is pyschotic and can hop around like crazy while with an ax embeded in its head...


Hmm... I think I will add more when I can get my thoughts more organized. XD *remembers the edit feature*

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Re: Show Us Your Moves!

Post  Weldar on Thu Jul 02, 2009 2:22 am

It's actually kind of hard to come up with a moveset for the Ancient Minister considering he's already in Brawl. Still here's what i came up with.

B: Eye Lasers (laser like Falco not beams like R.O.B)
Side B: Mini Subspace Bombs. He drops a small bomb in front of him which explode on contact. They leave behind a small sphere of subspace which hurts enemies who stand in it then disappear after a few seconds.
Up B: Hovery Device Thing. Okay here's where things got kinda complicated. The Ancient Minister hops onto his little flying thing from SSE. He hovers slightly leaving him immune to certain low attacks as well as mines and banana peels, however it works on a charge so it only last about 15 seconds. While the Ancient Minister attacks it can keep moving, however this makes it chew through the charge at double the rate. While in the air and on it the Ancient Minister will use ground attacks rather than aerials. He can move through the air in any direction just as easily as if he was on the ground however it chews through the charge at 5 times the speed meaning he can only keep it up for about 3 second. Attacking while moving through the air doesn't use up any extra charge. It also provides extra jumps, each of which costs 3 seconds worth of charge.
Down B: Charges up hovery thing for the Up B. Takes 3 second to fully charge.
Final Smash: A Subspace Bomb. Takes 10 second to detonate and instantly KO's anyone caught in the explosion. Leaves behind a large field of subspace.

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Re: Show Us Your Moves!

Post  DRTJR on Tue Aug 18, 2009 6:56 am

Vaati

Moves:

A: Backhand punch: Vaati jerks his fists quickly to the right
A,A: Kick: Spins clockwise and kicks with his left foot. Ends facing the other direction if A is not pressed again.
A,A,A: After spinning, he lunges forward with a final punch
Dash A: Bends over, and thrusts wind out from his palms (like if you were doing a cartwarl). He then flips once and comes down with a double kick (See Yunsung's ^K From Soul Calibur 2)

>A: Bends his knees and punches with his right hand. If the opponent is out of range (But still close), they will be blown backward a small amount
vA: Stands on one bent leg and thrusts the other outward (has upward+outward knockback)
^A: Extends his arm upward, and anyone above him is blown upward further, preventing strikes from above.

Forward Smash: Vaati Bends his knee, taking a balancing stance. When released, he will thrust the bent leg down to the ground, spin on it, and strongly jerk his other leg outward (last part look's like C. Falcon's from SSB64)
Down Smash: Vaati crosses his arms and quickly jerks them toward the ground. Two balls of energy/air will appear near the ground (like Mewtwo's Dsmash, but on both sides) and knock away enemies.
Up Smash: Stands on one hand briefly and launches himself off the ground, kicking opponents above him, and then lands.

Nair: Spins quickly and does a sex kick. This works like Dr Mario's by that the longer it's out, the stronger it gets.
Fair: Swings his right arm diagonally and releases a small batch of burning embers outward a short distance.
Bair: Spins around counterclockwise, with Right leg extended, hitting opponents behind him and spinning back around.
Uair: Releases a small gust beneath him and rises a (Very) small distance while performing an uppercut.
Dair: Bends his arms and legs in, and then stretches them out (like Ness), If an opponent is out of range (but still close) it will blow the slightly downward. If It connects directly, it is a meteor smash.

Specials:

Neutral B: Energy blast: Vaati will hold his Right hand at shoulder height, clawing his fingers. A small energy ball will begin to appear in his hand. Max charge time is equal t Samus's charge shot, but you can stop anytime. When you are done charging, he will carry it in his right hand. You can also fire it upward or downward, delivering some special effects. When Fired, it will be one of three blasts.....
Air: More common then the other two, this blast will quickly fly in a straight path until it hits something, delivering mid-high knockback and low damage. Fired up it will create a small vortex around him, sucking opponents in. When fired down, Vaati will blast himself upward, which can be used as an alternate recovery move.
Fire: Less common than air, this blast will start at a high speed, but slow down and fall as it flies through the air. When it hits the opponent, it will explode, delivering decent damage and knockback. When Fired up, Vaati will extend his arms and fire a fire beam upward (think plasma beam in Metroid Prime), when Fired down, Vaati will be engulfed in flames for a second.
Stone: This blast is rarer than the first two, but not the least common. When released, it will fly at a mid-slow speed until it its something. If it hits an enemy, it will turn them to stone for a short time, depending on their damage and button mashing. During this time they can't do ANYTHING. Hitting them with any attack that does over 10% damage will free them. Firing it upward will,.... well...... fire it upward. Firing downward however, will Turn Vaati into stone (like Kirby's downB), but cannot be cancelled out of and cannot be grabbed. You have to get ut like your enemies would. Stun time afterward is less as a tradeup. If it hits an Airbourne opponent, it will not turn them to stone, but just deliver knockback like the fire blast
Lightning: The least common of the four, this will fly in an eratic and unpredictable path until it makes contact with something. When it hits an opponent, it will shock them for a short time, and deliver high damage and knockback. When Fired up, it will create a small lightning strike (like Pikachu's, but a little weaker.) When fired down, Vaati will create a web of electircity around him (below him in the air)
You will be able to tell which blast it is when it is fully charged.

Forward B: Wind Shove: Vaati will bring his arms inward and shove them forward. This releases a powerful gust of wind, blowing away opponents. If an Airbourne opponent is hit by this, it will give them their Up-B back. If used in te air, it will push Vaati backward slightly.

Down B: Twister: Vaati will extend his hands upward, and call down a tornado from the sky. It will not pass through platforms. Once it reaches ground, Vaati will be able to control it to a certain degree. Tilting the control stick to the left or right will bend the twister slightly. When an opponent get's too close, it will suck them in and deliver damage like Young Link's Up-B. It will also suck in nearby items and swirl them around, throwing some out occaisionally. If opponents are in the twister with items flying around, they will do extra damage. The tornado will lastup to 5 seconds. When it ends, it will send out opponents in random directions.

Up B: Sonic Boom: Vaati will stop in the air for a moment, and bring in his arms. Then he will fling them backward and blow a powerful blast oif wind/sonicboom behind him. This will propel him upward at a high speed. Goes for a distance like the Firefox, but has limited maneuverability (curve a little in tilted direction) Those hit will be flung in the opposite direction while receiving damage. During the beginning animation (bringing arms in) he will have some stun resistance.

Throws:

Grab: Vaati extends his hand, and a gust of wind comes toward him, bringing in an opponent with the range of Marth's grab (**** the range!! xD)

Attack: Vaati will jerk the victim around while hitting them with alternating attacks of Wind, Fire, and Lighting.

Up: Vaati throws the opponent upward, and then extends his arm upward, delivering the real knockback with a gust of wind.

Forward: Vaati withdraws his arms from the enemy and then thrusts both palms into them (Dare i say it... like in DBZ....), blowing the victim away with considerable force.

Back: Grabs the opponent, and rolls backward. When on his back, he does a handstand kick and launches in the air. While airbourne, he spins around and swings his arms downward, blowing a crecent of wind to knock the opponent back farther.

Down: Vaati jumps on the victim's chest, and jumps off backward, while hitting them to the ground. Then he fires a ball of lightning back at the opponent, which shocks them and launches them a small amount in the air.

Misc.:

Get-Up attack:
-Under 100%: Vaati jumps up and does a propellar kick, spinning twice in the air.
-Over 100%: Vaati Struggles to ge on his back, blows gusts of air from his hands (blowing away opponents) and the gets up.

Edge Attack:
-Under 100%: Flips up from the edge and kicks opponents before sticking a landing.
-Over 100%: Struggles to pull self up, when arms are above the ledge, he blows away opponents with a gust of wind, and the climbs up.

Super Smash!
Vaati will transform into his first form from the Minish Cap (sorcerer with a long cape covering a mysterious eyeball) and small spider like creatures will appear covered in darkness. They will scatter off of the stage and around it. They will then begin firing Red lasers onto the stage. These will knock opponents back farther than the master hands lasers and do more damage. There will be around 10 lasers sweeping across the entire stage for about 10 seconds. During this time Vaati will also release embers in every direction. The lasers will not pass through platforms.

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Re: Show Us Your Moves!

Post  Avalanche on Fri Oct 16, 2009 12:15 pm

(can't believe I havent posted here yet)

Just stick with the specials I guess

B) Wisecrack: pops up small mr resetti like text bubbles to obscure some of the action
side B) rat flail: short swing with Leo's rat flail.20% on poison damage.
down B) Mimic: does a random special attack, copied from another player in the match
up B) Brief Boy: transforms into pantsman's sidekick to fly up a little.
Grab: uses x-box controller like grappiling hook-thing

final smash: Bankai: Rat Morning Star

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Re: Show Us Your Moves!

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