Team Fortress 2

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Re: Team Fortress 2

Post  Relmitos on Tue Sep 22, 2009 1:09 pm

That looks a little to well drawn and thought out to be a fake, but you never know. The better fakes are the ones that look like they're real, I suppose.

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Re: Team Fortress 2

Post  Weldar on Wed Sep 23, 2009 1:24 am

Avalanche91 wrote:agree. and for balance they'd have to add another defensive and offensive class as well.....

Although according to the fake dog page it's supposed to serve as some hybrid between all 3 types of classes. Althoughat the moment it only really looks like Support and Offense.

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Re: Team Fortress 2

Post  Avalanche on Wed Sep 23, 2009 2:11 am

Weldar wrote:
Avalanche91 wrote:agree. and for balance they'd have to add another defensive and offensive class as well.....

Although according to the fake dog page it's supposed to serve as some hybrid between all 3 types of classes. Althoughat the moment it only really looks like Support and Offense.

Dont mind me. I just love how Valve has balanced out all the classes so far, and I would just love to see more classes.

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Re: Team Fortress 2

Post  xXkawai_baka_420Xx on Wed Sep 23, 2009 7:05 am

Weldar wrote:
Avalanche91 wrote:agree. and for balance they'd have to add another defensive and offensive class as well.....

Although according to the fake dog page it's supposed to serve as some hybrid between all 3 types of classes. Althoughat the moment it only really looks like Support and Offense.

I'd like to think of it as a weak, moving sentry.

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Re: Team Fortress 2

Post  SurgePox on Wed Sep 23, 2009 7:30 pm

Guard dog was made by a TF2 fan, not valve. The submission form on the tf2 blog is just Valve acknowledging the fan who made the page.

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Re: Team Fortress 2

Post  Omicron Austin on Wed Sep 30, 2009 9:39 pm

It's starting to bug me how incredibly easy it is to get MVP (or close to it) as a medic. I end up playing medic half of every round simply because it makes me feel better about myself to be at the top of the scoreboards. >_>

But really, you just need to run around and heal injured people to get top of the scoreboards. MVP with other classes seems to be a lot more challenging. Am I just really, really good with medic somehow, or am I not the only one thinking this?

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Re: Team Fortress 2

Post  Smashy B on Wed Sep 30, 2009 9:55 pm

The first time i got top of class was with Medic, so i can see your point. But really, if you're good at other classes, you can get up there too. I often see a Demoman and heavy in the top spot, I can make and stay at top or near as Pyro. I've also seen Scouts and Snipers at the top spot too. For medic though, you just need to not die and build uber. Ubersawing spies is always a plus.

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Re: Team Fortress 2

Post  Omicron Austin on Sun Oct 04, 2009 9:58 am

Yeah, it definitely is possible, just a bit more difficult, it seems. Medic just has a very easy learning curve.

With a few lucky runs, I can generally top the charts with spy, sometimes (although getting 2 points for a backstab seems really cheap to me). Other than that, though, I'm not good enough with any of the other classes to stay in the top ranks. With heavy, scout, and pyro, I even struggle to get a positive kill to death ratio. o_0

EDIT: If you get lucky and happen to have some good team support, engineering a good teleport and a dispenser can score you loads of points. Wrenching a few failspies to death also helps.

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Re: Team Fortress 2

Post  Avalanche on Sun Oct 04, 2009 11:28 am

OmicronAustin wrote:Yeah, it definitely is possible, just a bit more difficult, it seems. Medic just has a very easy learning curve.

With a few lucky runs, I can generally top the charts with spy, sometimes (although getting 2 points for a backstab seems really cheap to me). Other than that, though, I'm not good enough with any of the other classes to stay in the top ranks. With heavy, scout, and pyro, I even struggle to get a positive kill to death ratio. o_0

EDIT: If you get lucky and happen to have some good team support, engineering a good teleport and a dispenser can score you loads of points. Wrenching a few failspies to death also helps.

just a good teleporter made me top rank one match Razz helped about 60 people to cross the map. real cheap way to win, but anything goes.

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Re: Team Fortress 2

Post  SurgePox on Mon Oct 19, 2009 11:45 am

I saw a guy get to 300 with a teleporter. I've also heard of people getting into the 1000s with teleporters, but not usually during normal games of TF2.

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Re: Team Fortress 2

Post  Smashy B on Fri Oct 30, 2009 6:37 pm

If anyone doesn't have this game now, buy it within the next hour and a half cause it's on sale for $2.50 until 7:00 PST.

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Re: Team Fortress 2

Post  SurgePox on Mon Nov 02, 2009 10:08 am

Who else participated in the halloween event?
It was a wicked good time. mwahahaha

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Re: Team Fortress 2

Post  Avalanche on Mon Nov 02, 2009 11:14 am

it was pretty fun ^^ and I broke my personal record as sniper on harvest (18 kills, 11 headshots. I suck Razz) too bad they took it away again for some reason TT_TT also got 4 new hats during halloween

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Re: Team Fortress 2

Post  SurgePox on Mon Nov 02, 2009 11:20 am

Avalanche91 wrote:it was pretty fun ^^ and I broke my personal record as sniper on harvest (18 kills, 11 headshots. I suck Razz) too bad they took it away again for some reason TT_TT also got 4 new hats during halloween
Harvest is a really fun map for sniper and soldier. I was whomping on people with offensive engie. It was awesome. I got the paper bad and that ghost guys hat. Were there any others? Also can you use the paper bag outside of the halloween event?

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Re: Team Fortress 2

Post  Avalanche on Mon Nov 02, 2009 11:22 am

SurgePox wrote:
Avalanche91 wrote:it was pretty fun ^^ and I broke my personal record as sniper on harvest (18 kills, 11 headshots. I suck Razz) too bad they took it away again for some reason TT_TT also got 4 new hats during halloween
Harvest is a really fun map for sniper and soldier. I was whomping on people with offensive engie. It was awesome. I got the paper bad and that ghost guys hat. Were there any others? Also can you use the paper bag outside of the halloween event?

hope we can Razz I got the cowboy hat for engi and the doctors thingie as well.......lets just say I was playin a lot

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Re: Team Fortress 2

Post  SurgePox on Mon Nov 02, 2009 11:26 am

Will we be able to still play on that map even after the event? It was lots of fun with the pumpkins and the ghost.

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Re: Team Fortress 2

Post  Smashy B on Mon Nov 02, 2009 3:43 pm

Yeah, i hardly ever played as Soldier but I was whomping as one in the event map. Same with Pyro, but I'm Pyro a lot. I got all the hats and achievements. Razz The bag hat is Halloween event only, so today is the last day to wear it.

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Re: Team Fortress 2

Post  SurgePox on Mon Nov 02, 2009 3:44 pm

unless someone runs a 24/7 halloween event server.


maybe. idk computers.

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Re: Team Fortress 2

Post  xXkawai_baka_420Xx on Mon Nov 02, 2009 3:55 pm

Pyroing on Event Harvest was Wayy Too Easy.

I basically hid in a corner and waited for the silly scouts to come by Very Happy

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Re: Team Fortress 2

Post  Omicron Austin on Mon Nov 02, 2009 3:56 pm

Daawww man, I totally missed out on this! Dag, yo! >_<

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Re: Team Fortress 2

Post  SurgePox on Mon Nov 02, 2009 3:58 pm

Being an offensive engie was easy as shit. I walked up to their spawn, set up a level 1 inside the building, and shotgunned everyone to death.

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Re: Team Fortress 2

Post  Smashy B on Mon Nov 02, 2009 3:59 pm

Fobbs McCloud wrote:Pyroing on Event Harvest was Wayy Too Easy.

I basically hid in a corner and waited for the silly scouts to come by Very Happy
I raided houses and camped on roofs and pissed off a few snipers and demos. After a while they finally learn to look up as they come out of the spawn point but I still get them... sometimes.

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Re: Team Fortress 2

Post  xXkawai_baka_420Xx on Mon Nov 02, 2009 4:05 pm

Getting About 7 Pyro Kills, As a Pyro to me is an incredible feat.

Also, I hid inside the shack to avoid them capping it, etc.

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Re: Team Fortress 2

Post  Omicron Austin on Tue Nov 03, 2009 8:15 am

Guess I DIDN'T miss out! =D

I got the pumpkin-exploding achievement by hiding in the sheds with candy inside as the spy and aiming at the pumpkin. When somebody came in, KERSPLAT. It was quite a brilliant plan, because only people already injured came inside of those sheds. MUWAHAHA!

The only achievement I have left is to dominate somebody with a gibus. Pretty tough, because usually only the good players have those. I was picking off heavies, soldiers, and snipers with it as the spy, but after two kills they almost ALWAYS changed to some other class that's ridiculous to backstab (pyro, scout, medic) and never let me get that damn DOMINATION.

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Re: Team Fortress 2

Post  Avalanche on Tue Nov 03, 2009 9:35 am

had a run of 34 points with engi today....but my sniper and heavy highscore went deleted for some reason the powers that be wont reveal to me

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Re: Team Fortress 2

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