TWBB Map in Hammer

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Re: TWBB Map in Hammer

Post  .. on Tue Jan 19, 2010 8:09 pm

Yea, you must have brought up studiomdl.exe without dragging the .qc to it. Dragging the .qc to it is like an automatic compile. It is pretty cool. But the error is making me mad. >Neutral

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Re: TWBB Map in Hammer

Post  Mattox on Tue Jan 19, 2010 9:46 pm

The way our network and steam and stuff was set up at our school, that wasn't a viable option. Trust me, it was really complicated.

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Re: TWBB Map in Hammer

Post  .. on Tue Jan 19, 2010 9:48 pm

Wow wait, school? You did that at school? You didn't have a studiomdl.exe. It is in the Source SDK folders on the C-Drive.

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Re: TWBB Map in Hammer

Post  Mattox on Tue Jan 19, 2010 9:49 pm

Outlaw wrote:Wow wait, school? You did that at school? You didn't have a studiomdl.exe. It is in the Source SDK folders on the C-Drive.

Yeah, well, that's the kind of stuff you take when you're in a program to teach you to make stuff for Video Games. Razz

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Re: TWBB Map in Hammer

Post  .. on Tue Jan 19, 2010 9:52 pm

Lucky, my school doesn't have anything like that.

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Re: TWBB Map in Hammer

Post  Mattox on Tue Jan 19, 2010 9:53 pm

Outlaw wrote:Lucky, my school doesn't have anything like that.

I go to a specialized one.

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Re: TWBB Map in Hammer

Post  DRTJR on Fri Jan 22, 2010 6:34 am

Who loves to Make Watchmen references, WE DO!

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Re: TWBB Map in Hammer

Post  .. on Fri Jan 22, 2010 2:55 pm

That is awesome DRTJR! Is that blood on the mask?

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Re: TWBB Map in Hammer

Post  DRTJR on Fri Jan 22, 2010 5:16 pm

yes that is blood on the mask just to add to the watchmen reference level

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Re: TWBB Map in Hammer

Post  .. on Fri Jan 22, 2010 5:22 pm

Awesome sauce! I am mapping as we speak, I have been majorly procrastinating lately. But I am trying to finish that alley way section I started. I am adding decals and stuff to make it look good. Or.. as in good I mean bad.

Now what would also be awesome is signs. So we are taking a twist from the graffiti, now I am needing signs. Like for example... Toad Shop or w/e. We have stores and Inns and Hotels etc. If some of you could make signs for them that would be pretty awesome. Not too bright but average looking. Sorta neat but still needs maintenance.

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Re: TWBB Map in Hammer

Post  .. on Sat Jan 23, 2010 8:34 pm

The first beta of the Ivory Towers!



The one in TWBB is a LOT taller and thinner. The Nintendo sign isn't at big either so some measurements need to be changed but this is the first mock up. It also needs to be farther away which will be done hopefully when the map is finished.

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Re: TWBB Map in Hammer

Post  Bugman on Sat Jan 23, 2010 8:36 pm

Freaking... awesome!

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Re: TWBB Map in Hammer

Post  .. on Sat Jan 23, 2010 8:38 pm

Thanks to Mattox I pinpointed the problem I was having in Photoshop so now imported textures with invisible backgrounds are a piece of cake.

I mainly only work on the weekends, I will probably be done with the Hyrule district in... maybe... 2 weeks..

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Re: TWBB Map in Hammer

Post  Smashy B on Sat Jan 23, 2010 9:05 pm

Dude, the map looks like it's coming along nicely. Keep it up!

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Re: TWBB Map in Hammer

Post  .. on Sat Jan 23, 2010 9:08 pm

Thanks, hopefully by tonight I will have most of the alleyway section of the Hyrule District completed!

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Re: TWBB Map in Hammer

Post  Mattox on Mon Jan 25, 2010 1:55 am

Sounds good, man. Keep it up!

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Re: TWBB Map in Hammer

Post  .. on Tue Jan 26, 2010 3:31 pm

Ok I am starting some tunnels going now. I mean, what is Mushroom Kingdom without Tunnels and Pipes? AmIRight?

Ill look into getting the green texture for the actual Mario pipes to place in the sewers/tunnels/basements. The Tunnels will spand throughout the map to various buildings. Pics coming soon of the first tunnel!

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Re: TWBB Map in Hammer

Post  .. on Wed Jan 27, 2010 6:56 pm

*Update*

Ok completely new idea, After playing through Half Life 2 again I see the architectural designs Valve uses to make their buildings more complex. I took note of these methods and from here on should try to do such methods to make the buildings look awesome.

Also I decided to start making Mushroom Kingdom pipes above ground that people can access. See it as a quick and easy route to the sewers/tunnels. You simple climb atop the pipe and jump in. It will take you underground, you should safely drop into water. I think it is a pretty cool idea.

Cool

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Re: TWBB Map in Hammer

Post  .. on Sat Jan 30, 2010 2:53 pm

I started on a new building, it looks awesome. I do need a Pipe texture though. It doesn't need to be the bright green you see in all the games it needs to be a dark green, realistic looking. I am going to see if I can find one.

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Re: TWBB Map in Hammer

Post  AdmiralMemo on Sat Jan 30, 2010 4:02 pm

Outlaw wrote:I started on a new building, it looks awesome. I do need a Pipe texture though. It doesn't need to be the bright green you see in all the games it needs to be a dark green, realistic looking. I am going to see if I can find one.
Is that the green color you see in TWBB pipes that you're talking about?

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Re: TWBB Map in Hammer

Post  .. on Sat Jan 30, 2010 4:25 pm

Well, I dont have a texture right now but I am looking for a darker green not a lime green like you see in most of the games.

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Re: TWBB Map in Hammer

Post  .. on Mon Feb 01, 2010 4:23 pm

*Update*

So I finished the more detailed, better looking building. You can see I used more angles for roofing instead of the plane square type of building, this keeps the building from looking too plain and just looks better.





Here is a power pole with a wire connecting to another power pole. So basically I am starting to place power lines throughout the map. This makes the map more full of detail.



Here is floor in a building that has collapsed to reveal a tunnel underneath, this tunnel will connect with the sewers and other tunnels that I will place throughout the map. I have yet to place pipes that you can jump into yet.


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Re: TWBB Map in Hammer

Post  DarkFalco on Mon Feb 01, 2010 4:43 pm

i wish i knew how to do that stuff 0.o

good job! Very Happy

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Re: TWBB Map in Hammer

Post  Blue Madness on Mon Feb 01, 2010 4:48 pm

I wish I actually played in these maps someday.

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Re: TWBB Map in Hammer

Post  .. on Mon Feb 01, 2010 4:56 pm

Start getting the Valve stuff man, then you can play this map.

More mapping will be done today.

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Re: TWBB Map in Hammer

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