Bioshock Infinite

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Re: Bioshock Infinite

Post  .. on Fri Jul 08, 2011 11:49 am

Whhyyy Ken Levine? Whhyyy!?

Doesn't matter all that much, I play Bioshock for Story and Atmosphere.

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Re: Bioshock Infinite

Post  SnakeInABox on Fri Jul 08, 2011 12:11 pm

Outlaw wrote:Whhyyy Ken Levine? Whhyyy!?

Doesn't matter all that much, I play Bioshock for Story and Atmosphere.

Outlaw is much too refined for your aggressive whining. Outlaw prefers to take this time to remember the good days of Bioshock. You see, Outlaw played Bioshock before it was even cool


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Re: Bioshock Infinite

Post  .. on Fri Jul 08, 2011 12:37 pm

False, while Health Regen and limited arsenal does limit combat and gameplay; Without Bioshock's Story and Atmosphere it would not have been anywhere near as good as it is. Also, I did not play Bioshock before it was "cool". Bioshock released in August 2007, I bought the game sometime after Left 4 Dead which released in November 2008, which means I very well could have bought Bioshock in 2009. In fact, I did. May 3, 2009. So 1 year 8 months and 12 days (621 days) passed before I got Bioshock from its original release. I'm pretty sure by then it was "cool" and more than likely getting "old".



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Re: Bioshock Infinite

Post  Quaetam on Fri Jul 08, 2011 1:38 pm

Bugman wrote:2 weapons limit.
Health Regen.

What the fuck do you think this is, Duke Nukem Forever? any modern shooter.

Seriously, as we've discussed before they seem to all follow these same conventions now, likely thanks to COD. It's tolerable but annoying; I'd like to see more games deviate a bit or go back to the old in some ways.

And I agree, story and atmosphere are absolutely essential to make a game great. Take Skyward Sword for instance: My main qualm with the villain is that I could see him kind of ruining the atmosphere (though if done correctly he could be cool). However, I find that from what I've seen of the game it looks like they're focusing more on plot, and atmo, which has definitely perked my interest. Gameplay is essential, but plot shouldn't be overlooked.

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Re: Bioshock Infinite

Post  Vivian Vex on Fri Jul 08, 2011 2:25 pm

Bugman wrote:2 weapons limit.
Health Regen.

What the fuck do you think this is, Duke Nukem Forever?

Yet another grate game dumbed down by moronic game play decisions. God damn, less and less people seem to know how to actually make good gameplay. 2 weapons only limits the fun, limits the number of ways a person can play, and just pisses me off that they are going the way of the usual lazily designed mainstream bullshit. There is no logical reason for it to be limited to 2 weapons and have regenerating health.

Even if it was for balance for multiplayer which I suspect is the reason if there is online vs. That is no reason the Single player should suffer with the same thing.

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Re: Bioshock Infinite

Post  TheTJ on Mon Mar 25, 2013 10:21 pm

Thread necro.

I will be playing this game in mere minutes.

Detailed praise to come soon.

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Re: Bioshock Infinite

Post  TheTJ on Tue Mar 26, 2013 2:08 pm

The game's pretty amazing. Like, REALLY good.

I'd go into detail, but that'd mean not playing it, and that's unacceptable.

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Re: Bioshock Infinite

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