Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Perry on Sun Mar 10, 2013 1:53 pm

I actually vote for having this game again because it ended so abruptly with the inactives. Relm put a lot of work into it and it was really well done, so I believe we should give it some more credit and activity.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Ansem on Sun Mar 10, 2013 1:55 pm

Hurray, victory.

Yeah, inactive people suck. Especially you! Yeah, i'm talking to you!

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Vivian Vex on Sun Mar 10, 2013 1:57 pm

Perrytheplatypus wrote:I actually vote for having this game again because it ended so abruptly with the inactives. Relm put a lot of work into it and it was really well done, so I believe we should give it some more credit and activity.

I am all for this. This defiantly seems like it could be one of the more interesting games we have had on the forum. I say we let Relm host again when he wants to.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  DRTJR on Sun Mar 10, 2013 2:26 pm

I agree maybe this time i won't try to get killed.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  SnakeInABox on Sun Mar 10, 2013 4:53 pm

I'm not going to lie, I had very low expectations going into this due to my pessimistic point of view. But Q aside, this might have been one of the funnest game constructs I have played on this forum. I would normally strongly disagree to a replay, but in this case I would certainly not mind


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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Relmitos on Sun Mar 10, 2013 5:07 pm

Before I continue on with the roles, I need to add something to Spoon's role that I didn't include in the PM on purpose, so I'll just do it here. By now your all aware that one day phase I called out Lady Luck had fallen so everyone had their upgraded power for that night. The reason this effect was delayed like it was, was because I had it set to be activated X days after he had died, where X was an RNG number between 1 and 3. X ended up being 3, so it activated on D4. This is the sole reason N4 was absolutely nuts and people couldn't figure out what happened and why. It was hilarious to me. I didn't include this in Spoon's PM because I didn't want to alert him to this part of his power on the grounds of "Good stuff happens when you die".


More.

Hunter roles part 2

Role: Medical Staff (Doc)
Player: Camilla
Alignment: Hunters (Town)
Character: Reiz
Description: You are Reiz, a fine doctor taking a night off to have a little fun. Little do you know, fun is the last thing your going to have, as your profession has followed you here and your about to find yourself needing to employ those skills.

Yep, another mini-gameless role. I mean, what was doc gonna do? Go elite doc where she would night kill kills that were aimed at her? No. This game had enough wonky mechanics behind it as it was, that didn't need to happen. So, sorry Cam, I just didn't know what to do Neutral I found it kinda funny; she meta'd Weldar, and quite correctly. So much so that Raya tried to deflect that shot for him, stating that it WAS a meta argument and shouldn't be used. As a small aside, Req went and actually looked at all the characters in the game just to see them all. The way he described Reiz? "Reiz looks like a humanoid chick version of sonic", which is quite an accurate statement, if you look at her.The reason why she was killed off, was because of a misunderstanding by the last remaining mafia players thought that she might be the Vivianna role because when I told DF she had to find Vivianna, I said "find her", because the Vivianna character is female(Mind you, I put pictures of the characters in every PM, so I thought it would be clear that when I said she I was the character. Not so much. They kinda pounced on that and almost dropped Camilla N1 for it. Raya put her foot down and said NO, that's DUMB(Not the exact words, but it gets the point across). As for how Camilla did, as previously stated, she caught Weldar simply with the meta, but not only that she actually took into consideration that Raya might've been Arkz when Ansem brought it up and agreed with him. Unfortunately for her, she made a single post D1 that acquired Q's ire, and because of that, Q thought she was Arkz. Like.....was dead set postitive. She still managed to live until the Arkz brought her down anyway. Give yourself some credit Cams, your not as bad as you think you are. I understand the self-doubt thing, mind you, I do it a lot myself. Just step up to the plate and really try, I suspect you could find something.



Role: Sealer of Fate (Vig)
Alignment: Hunters (Town)
Player: Spont
Character: K.C.
Description: You are K.C., the Ranger. Skilled with guns of numerous kinds, you've come to mete out justice whereever you go. Your own justice, that is. The law be damned. Aim wisely, lest you gun down nothing but fellow Hunters.

YEAP, for all that calling out for the Vig to gun down multiple people, you all hung him D1. No vig for you. I feel bad for this guy, first game in forever and he got hung D1. I understand it, that sort of thing shouldn't influence what happens in the game, but gah, that was harsh. He at least got some game time after he had died after being granted a vote from beyond the grave(Kinda sad about that actually, because Snake and Perry were butting heads and grabbing all the attention, almost no one said anything about it. I was expecting mass drama. It didn't happen. sad.). Since he died D1, I don't really have much to say about his performance. A post at the start made me laugh a bit though. Spont: Vote Kailoli for no good reason Fed: Good to see you still remember how to play this game. That was just funny. Anyway, he got pulled into that small trap Johnny set up and couldn't get out of it, just barely getting hung by a last minute vote switch by Req from Snake to Johnny. This was the reason his dead vote was aimed towards Req, and nothing more. Ah well. Sorry you hung so soon Spont, glad your first game after you got back was mine Smile



Role: A Flip of the Coin (Bodyguard)
Alignment: Hunters (Town)
Player: Outlaw
Character: Teifu
Description: You are Teifu, the loyal servant of the Graves family. You have lost your charge, Viviana Graves, and now you must find her. Be warned though, as there is yet another looking for Viviana, and if she succeeds before you do, you have lost your chance to be reunited with your charge.
What you actually do: You have two goals; to protect others and find Viviana. To find Viviana, you must act on the player with the role. Should you accomplish this, you gain the ability to converse with each other throughout the whole game, at any time you so desire. To determine the strength of your ability, I will flip 10 coins. You must guess the correct order of 6 or more; if successful, for that night you will become an elite bodyguard, and will go down with whoever performed the attack. Example: You have guessed H T T T H H T H T T, and the actual results are H H T H T H T H T T, you have gained elite bodyguard status.

One of the two roles I added to this game that had a secondary objective of "Find Vivianna", I'll touch on that when I actually get to the Vivianna role. This guy had the strangest luck with his mini-game. Every single time he gave me the same coin flip order, and every time he got 5/10 right. So close, but just barely not enough to acquire Elite Bodyguard strength for the night. Unfortunate. While I deemed having a doc role that could kill the attacker and survive, I was ok with an Elite Bodyguard simply because the bodyguard still dies in the place of the target, so it would only happen once, if ever. As for how Outlaw did, he maintained a decent level of activity, making sure to add a little bit of input in a fair portion his posts. Unfortunately for him though, Snake was able to push on him just because of the simple act of voting along side Raya. That, combined with Perry assisting him because of suspicions, brought him down. Alas. Other then that, I feel that Outlaw could, like Camilla, become an excellent player with some practice and the like.



Role: A Roll of the Dice
Player: Avos
Alignment: Hunters (Town)
Character:Ohgun
Description: You are Ohgun, and you prefer to keep to yourself and are generally quite quiet. While many like to leave their fate in cards, you've always been one for dice. So much so, infact, that you act upon what the dice roll.

What you actually do: Your given a six sided die, and while it starts off blank, once during each phase (day and night phases) you may assign a single side a new power. When all six sides have a power, you can choose to replace them as you wish, but again, only one per phase. You can assign any power you like, the only limit is, if you decide to have any killing powers on it, you can only have two at most. Anything else you can have any number of, at my own discretion. I'll veto a power choice if I deem it necessary, but chances are it won't be a problem. Every night phase you'll pick someone and roll the die, whatever side it lands on determines what power gets used on your target. Pick your powers and targets wisely.

Yes, I blatantly took this role from other games, because it fit perfectly with what I was going for. But Avos.....oh Avos, you were AWESOME with this role, and I appreciate you. Avos is one of the sparse few that are actually aware of Phantasy Star Online, and actually named some of his dice choices after a few spells and items from the game. As for his dice choices, he had some great ideas for them. He came up with:
Strong-Willed: Target becomes immune to Roleblocks and Redirects
Shifta: Target during next Day Phase has a vote value of 2 (Shifta in PSO is the attack boosting spell, hence the boosting of the vote strength)
Quiz: Target is allowed to ask one 'yes or no' question to the moderator
Unstable Scape Doll: Gives target a Scape Doll, prevents one death. Will disappear at following lynch post (Scape Dolls are the items you hold onto that revive you should you die in the field, thus the death prevention.
Jump to Conclusions: Target next day phase must have a vote in their first post and is unable to be votless the entire phase
Megid: Target is Killed. Skill is removed and must be replaced if it connects 2 times (Megid is the Death spell of PSO, basically. It hits, it has the chance of 1 hit killing things).)
Barta Trap: Target during next Day Phase may not exceed 10 words in each of their post(I deemed this one incredibly OP and declined it's ability to be in the game. That and I hate chat restrictions. Barta is the ice spell, so it freezes things.)
Re-Locate: Any non-leathal abilities that target Avos instead get redirected to Target (This one should've been called Ryuker if you ask me Razz Ryuker is the teleport spell)
Courier: Target gets to send one message through the moderator to player of his choosing (This one would've been cool if it ever connected, I think, but it never happened)

There were a few more he came up with but I lost them from PM's getting flooded into my delivery box and it getting pushed out. If Avos wants he can post the remaining ones. As for how he did, he was great, continually pushing for discussion and posting a lot, analyzing things as they came up. Hell, in one of his posts he called out three of the five mafians. Great job on that. The only thing he did that I didn't understand, was how he kept on claiming Q was inactive. Q remained pretty active in my opinion, posting quite frequently(At least, during the start of the game and towards the very end), while having to study for exams, and doing the usual Q thing of sniffing out potential Arkz like a boss. Avos has really improved since he first got here, if you ask me.



Role: Tilt the Scales (Role Nullifier)
Player: Ansem
Alignment: Hunters (Town)
Character: Viviana
Description: You are Viviana Graves, one of the few remaining members of the Graves family line. You just want to have a good time and try to have fun. That's why your here with all your friends, afterall. You are being searched for though, by two others, Teifu and Memoru. Whichever one you find first, or whoever finds you first, you will join up with them.

What you actually do: I have picked a number randomly between 1-100, you guess a number and if your number is within 15 of mine, you get your upgraded power. If you guess wrongly, your role will simply block a target from all powers targeting that player but your target will still be able to act himself. If you guess correctly, all powers targeting the player you have chosen will be reflected, instead of nullified.

Yep, here you go, Arkz and Outlaw. Ansem was Viviana all along. I figured neither team would find him, as he's not acted on very often. Hell, if I recall correctly(Which I might not, my memory is terrible, but I'm pretty sure this was the case), no one acted on Ansem at all this game. He did however get his lucky strength power a couple times, and each time funny results happened. The Viviana role had an interesting catch to it. Ansem started out as town, but if he was found by the Memoru role(played by DF), he would be converted to Arkz and work with them from there. However, if he was found by the Teifu(Played by Outlaw) role first, he would become a permanent townie, even if Memoru had found him later on. I thought it was an interesting take on a traitor; could become Arkz, could possibly stay as a Hunter, whichever happened first. As for what his role did, as stated in the "What you do" section, I gave him what I dubbed the Role Nullifier. I wanted something similar to a Role Blocker that wouldn't block the actions of the target, and this seemed like the best solution. I liked it, anyway.



Role: A Day at the Races (Scrambler)
Player: Quaetam
Alignment: Hunters (Town)
Character: Break
Description: You are Break, a Force, and a damn good one at that. You enjoy toying with the minds of others around you, and to that end, you use your powers as a Force to addle a person's thoughts and make their own abilities go in random directions, not of their own choosing.

What you actually do: Your role is that of the scrambler, you pick a target and their own power goes to a random player, not of their choosing. However, if you get lucky, instead of picking a target and scrambling their action, you can choose to make them a lightning rod, if you wish. You can still scramble if you like. When you make someone a lightning rod they attract another player's power; a player of your choosing.
Your game of chance is betting on the horse races. There are four horses racing, you must guess which two will be first and second. Not an order, just which two will be in the top two places.

RNG was great this game; it gave Q the Break role. Why this is amusing, Break is actually the leader of the Arkz in the actual game. Q tends to spear head things as a townie, leading charges. I originally wanted to give Break the god father role because he was the leader of the Arkz in the game, but in the end I was advised not to do that, so I just gave Break the RNG treatment. This role had itself adjusted a fair bit during the game, as my original implementation of this role just ended up being not good. In the end, the role was "If you get neither right, you get Scrambler, if you get one right, you get a random Lightning Rod which gives each player a 50/50 chance of being redirected and or not, and if he got both right, he would get a full blown Lightning Rod, attracting everything to a single target. Again, sorry about that Q, making that original incarnation of this role just not good. Thanks for playing even though you were busy as all hell. As for how Q did, well......he did the usual thing and found good reasons the suspect people for being an Arkz, only problem was, with 3/5ths of the Arkz either doing very little or flat out not playing, he mostly only got reads on other Hunters that acted kinda funny. So it's not his fault. Lastly, Q, somehow I knew you would think of the L4D2 Hunter when I made this game's theme Hunters vs. Arkz. Was not expecting you to get and post pictures of both a Hunter and an Ark. Lol's were had.


Last edited by Relmitos on Sun Mar 10, 2013 11:01 pm; edited 1 time in total

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Relmitos on Sun Mar 10, 2013 5:09 pm

SnakeInABox wrote:I'm not going to lie, I had very low expectations going into this due to my pessimistic point of view.

I told you that no one was gonna care that it's theme was Hunters vs. Arkz Razz

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Ansem on Sun Mar 10, 2013 5:31 pm

Well no one really got the exposition. we didn't know who these people were or why we should care that they find eachother, or live.

And i'm not big on casinos. I'm more of a club guy.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Relmitos on Sun Mar 10, 2013 5:37 pm

Ansem wrote:Well no one really got the exposition. we didn't know who these people were or why we should care that they find eachother, or live.

It's like I told Snake; none of that really mattered. I could've named all your roles various colors of the rainbow and it would've accomplished the same thing. Besides that, I didn't tailor any of the fluff to match the character in PSO part 3, save a couple role PM's. That, and after all the various themes we've had, I figured it didn't really mean anything. We had Camilla's game, Suicide's game, TheTJ's Dr. Who game he wants to run, Snake's Homestuck game, etc etc, all these themes that make little sense if you don't know it, didn't affect the games at all.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Ansem on Sun Mar 10, 2013 5:57 pm

not saying it made a difference game wise, but i personally find it fun when the game and the fluff go hand in hand. Say what you will about Q's story heavy games, but i'm always interested in seeing the story unfold, even if it means skimming the walls.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Relmitos on Sun Mar 10, 2013 6:06 pm

Heh, I'm not quite the word smith Q is. I simply can't do what he does with it.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Vivian Vex on Sun Mar 10, 2013 6:23 pm

I would like to possibly sign up to host for the game after next. I think I could make a very interesting game for you guys.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  nn8n on Sun Mar 10, 2013 6:27 pm

That sounds great Vie!

I think the only ability you didn't list from my list was:

Short Absorb: Target gains a 1 time use of the first non-lethal ability that hits them that can only be used next night phase then disappears

I tried to set up the dice as support mostly. The only offensive one I added was the Megid instant death.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Vivian Vex on Sun Mar 10, 2013 6:55 pm

My goal for my game is to make every single role unique and enjoyable without it getting THAT crazy. Every power that will be in my game has never been in any of the previous games we have played in. So things will very well be interesting.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Minby_Aran on Sun Mar 10, 2013 7:18 pm

Guys, come on, save the talk of future games for when this is fully wrapped up, and post it in the Signup thread. Give this game the respect it deserves.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Weldar on Sun Mar 10, 2013 7:26 pm


Raya wrote:And Weldar, really, outright sulking and refusing to play because you got a role you didn't like? Jeez, seriously.


Hey now that's not outright what I did, if it was I'd be encouraging all hosts to ban me from mafia for life. I was legitimately far too occupied with real life stuff to be active in the first two days of the game. Even after that while I had enough time to play I couldn't overcome that initial inertia and mental block of having fallen behind (similar to what I did over in Spoon's Screwattack game). The fact I was mafia probably made it worse since I find playing scum significantly more difficult (and less enjoyable) then playing town but similar still would have happened had I been town. That said yes the only person deserving on any flack on the mafia team is myself, and maybe Eisen. But low activity is common for him, he's generally pretty busy losing him entirely was almost more bad luck than anything. TJ could have been posting more in thread but I never found him quite full on inactive and you and DF were doing just fine just met some unlucky early ends (DF especially). The team was towards the smaller end thanks to having a traitor out there, even losing one to inactivity would have been crippling and I basically let that happen to myself.

I think I might be taking a few games off for this.

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There was a flash of lightning, and the figure’s visage was illuminated for a moment, a single, terrifying moment, a revelation that seemed to stop the world dead.

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[/quote][quote="King Avalanche"] I doubt any of our craniums will come out of this game a virgin cause Weldar is gonna fuck them all.[/quote]

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  DRTJR on Sun Mar 10, 2013 7:26 pm

I want the third party wright up.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  SnakeInABox on Sun Mar 10, 2013 7:31 pm

Can everyone take a minute to appreciate how not only did Both 3rd parties manage to win but it was DRTJR AND MYSELF of all people.


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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  DRTJR on Sun Mar 10, 2013 7:36 pm

I'm surprised the universe is still standing, I though that eventuality would implode reality. But with out Snake I don't think my mad preacher gambit would have paid off. So thank you Snake.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  SnakeInABox on Sun Mar 10, 2013 7:42 pm

Like I said, this was the perfect role for you and you earned that victory 100 percent. Good job.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Relmitos on Sun Mar 10, 2013 8:45 pm

Alright, we'll start with the Hunter's Guild first. My vision for the Hunter's Guild was, while it was small, I gave the roles the ability to talk to people outside of the Guild and make them unofficial Guild members. I liked that plan. It worked out nicely for Perry, everyone he picked was highly responsive and gave him a good exchange, Johnny not so much, unfortunately. Only person that really reacted to Johnny was Spont.

The Hunter's Guild

For a start, this is the link to the Guild forum. No special permissions are necessary, I think, so you can just go and read it as a guest. (I really liked the picture I attached to the Guild's site, I think it fit perfectly, as it had a cool little phrase on it and the character in it was Sil'fer, one of the members of the Hunter's Guild.)

http://thehuntersguild.freeforums.net/index.cgi

Now for the Guild roles


Role: Bartender (Jailer)
Player: Perry
Alignment: Hunters' Guild (Masons)
Forum: http://thehuntersguild.freeforums.net/index.cgi
Character: Kranz
Description: You are Kranz, a member of the Hunters' Guild, along with Sil'fer(Minby) and Ino'lis(Johnny). You'd go to great lengths to protect your friends and you expect that they would do the same for you. To that end, you spend your time interrogating the other attendants, trying to glean hints from your target.

What you actually do: You mix people's drinks. You select a combination from a small list of alcohol and ways of preparing them. I then send the list to your target, if they pick a combination similar to yours, instead of just jailing them for the night and being able to talk to them for that night, you are able to remain in contact with them throughout the next day phase, as they keep coming back for more booze.

The list for you to select from come in four categories; you must match two of them with what your target picks.
The alcohol: Rum, Brandy, Vodka, scotch.
On the rocks? Y/N
Shaken? Stirred?
# of drinks: One, two, or three.

Oh man, this guy was great. He had constant chatter with the people he imprisoned, and getting his lucky power a couple times really helped out. Funny side note; on the Guild forum, he named himself PerrytheBartender. I appreciate you Perry Razz. He worked well with Johnny in the Guild, and it looked pretty good for them after the initial wave of "Johnny's trap scheme was bad. Vote: Johnny" had ended. Unfortunately Minby was taken out early and their numbers were reduced to two, but I think Minby flipping Hunter's Guild helped out a bit. Made the people he jailed a lot more trusting after Fed called out the Jailor being Guild. This kind of shocked and scared Perry a little bit, as he got a little aggressive with Fed after he did that. Fed's choice of a drink matched Perry's enough for them to remain in contact that whole day phase, and the flurry of communication was fantastic. Fed was leery about trusting Perry, and very reasonably so, as he had no idea who it was. Minby flipping Guild, and a few select words from Perry got the point across to Fed that his jailor was a Guild member though, so it went better after that. As an aside, if you were paying attention you noticed that Perry was given Snake's C.A.R.D. for that day, and that's why Snake was gunning for him hardcore. Funny statement: Snake in an attempt to get more dirt on Perry asked Fed what the Guild thought of Perry. To me and Perry, this translated to "Hey Fed, go ask Perry what Perry thinks of Perry" to which Perry responded "I think he's a pretty rad dude". Not to Fed as that would've been a giveaway, but to me over Skype. Lol's were had. As for how Perry did, he did great, constantly posting and trying to provoke people into posting to help get reads. From what I can tell, Perry always gives a good show in these games. It was awesome.



Role: Laissez les bons temps rouler (Dead Talker)
Player: Johnny
Alignment: Hunters' Guild (Masons)
Forum: http://thehuntersguild.freeforums.net/index.cgi
Character: Ino'lis
Description: You are Ino'lis, a member of the Hunters' Guild. Your guild mates are Sil'fer(Minby) and Kranz(Perry), friends you've known for as long as you can remember, and you care for them like family.
As a Force you wield powerful magic and you are quite talkative as well. Combining the two, you've learned how to speak to those that have recently passed on.

What you actually do: You spin the roulette wheel. There are 20 slots to pick from, two sets of 1-10, one black, the other red. You pick seven number/color combinations. Should the roulette land on a number you have not picked, you are a normal Dead Talker. Should the roulette land on a number you have picked, the player you talk to can also submit a vote.

Johnny started the game off quite nicely, with his trap getting him a few targets to work with, unfortunately though, this caught the ire of numerous players and almost got him hung a couple times. As I said with Perry, he worked with Perry rather well, I think anyway. Had a couple analysis posts here and there, and overall had a high post count, save for that one phase he MIA'd in. Not concerned though, as he was active for most of the game. As for how he actually did, I gotta tell ya, when I was a mafian in Camilla's game I was stressing how I thought Johnny had to go after seeing a couple of his posts. He just did his thing and grabbed a bunch of suspicious Hunters and gave reasons as to why he thought they should hang. Unfortunately they were Hunters, as I said, but I can't fault him for that with how this game ended up.



Role: Tracker
Player: Minby
Alignment: Hunters' Guild (Masons)
Character: Sil'fer
Description: You are Sil'fer, a member of the Hunters' Guild along with your childhood friends, Kranz and Ino'lis. The bonds of friendship are hard to break, and if you can't trust the two friend's you've had since you were young, who can you trust? With your memory loss of recent events, you've become increasingly aloof. You follow others around to observe them in hopes of seeing something to make those memories resurface.

The Sil'fer role; another one that didn't have a game to go with it, and for that, I am sorry. This was another role I couldn't come up with a lucky power to go with it while I was making it. As Raya said, his death was pretty bad luck for him. The main reason they killed Minby was because he threw out the idea about there being a framer, and since it's an uncommon role around here, Raya just assumed he was Viviana because he had a list of roles the Arkz had. Not so much. The one thing I don't understand why he did it, was when Johnny death talked to him and gave him the ability to vote for that day phase. Minby neither talked to Johnny(Unless they did it via PM's anyway) or voted. Ah well, whatever, it all worked out in the end anyway.


The Arkz
My idea for the mafia is as follows; I gave them all these abilities that messed with other player's powers, but they had no idea what they were actually doing. TJ could steal a random power without knowing who he stole it from, Weldar had an ability that forced one player to use his/her night action on another player, and was the opposite of TJ; he knew who he was sending to do his dirty work, but he didn't know what that player did. DF had the hardest role out of the bunch, though. The Arkz version of luck was hoping that the roles they were screwing with were important ones, instead of games. I think it worked out nicely for what it was meant to do.

RNG was BEAUTIFUL with the Arkz. Check these out.

Role: God Father
Player: Eisenbeiber
Alignment: Arkz (Mafia)
Forum: http://arkzbackroom.freeforums.net/index.cgi
Character: Guykild
Description: You are Guykild, the mastermind of this whole operation. Your in it to win it, and that's just what your going to do. With your allies, you stand to gain untold riches from these poor saps. It's as they say, after all. A fool is soon parted from his money.

Abilities: The usual god father, immune to night kills and scans innocent, but there's more. You also have the ability to target a player for the night and frame them, making them scan as mafian for that night.

Even when he's guilty as all hell, he's STILL more innocent then you can possibly imagine. It's mind boggling. He rolled God Father, so he scanned inno. Not much to say here, as he posted twice and vanished from the forum.



Role: Sleight of Hand
Player: TheTJ
Alignment: Arkz (Mafia)
Forum: http://arkzbackroom.freeforums.net/index.cgi
Character: Rio

Description: You are Rio, and your very skilled at what you do. Manipulation. After showing someone all of your card tricks, they'll be more then willing to show you tricks of their own. Tricks you will then use.

What you actually do: You pick a random player by choosing a number based on the remaining players minus the mafia players and steals that player's power to use as your own. Some powers are not able to be stolen in this manner.

It's kind of like he says, while being inactive in the topic, he did actually do stuff in the mafia forum. He took the reigns after Raya got hung. Can't really complain about what happened on the mafia forum I suppose, as he had to work with a mafia that was getting mod killed left and right, along with DF. Pretty sure he enjoyed the role though.



Role: Miss Fortune
Player: Raya
Alignment: Arkz (Mafia)
Forum: http://arkzbackroom.freeforums.net/index.cgi
Character: Creinu
Description: You are Creinu, Miss Fortune, any gambler's bane. You exist solely to make their poor lives miserable. Your skills are invaluable to this operation as it prevents people from doing much of anything.
What you actually do: You select a player and give them horrid luck, making them bust. Upon busting, they are unable to perform their power that night phase. You cannot target the same person twice in a row. Flavor aside, your a role blocker.

The other absolutely beautiful thing RNG did. Out of all the roles, RAYA got the one I named Miss Fortune. How adequate Razz. That being said though, Raya had her work cut out for her, and for that I feel bad, but there was nothing to be done about it. I did what I had to, and I knew that once Raya fell it would be dire times for the mafia. As expected, pretty much as soon as I gave her the role she went and took over, suggesting power usage and who to kill, choosing good targets. She chose to kill Spoon N1, as I said earlier, because she was worried about Spoon getting an army. The one thing though, is that the whole time I was making this game that one thing she said at the end of G20 was at the back of my mind. She said she doesn't like luck based roles, and this game had luck written all over it. So thanks for being a good sport and playing anyway Raya, really.



Role: Corrupt Dealer
Player: Weldar
Alignment: Arkz (Mafia)
Forum: http://arkzbackroom.freeforums.net/index.cgi
Character: Kylria
Description: You are Kylria, your part as a member of the Arkz is to turn the odds towards the house in a game. Force the cards to land in a certain way. By doing so, you direct the flow of a game in the exact direction you want it to.

What you actually do: You choose two targets; the first then uses their power on the second target. You are not told what the power is.

Well, uh.....he AFK'd the whole game, that's about it. Nothin to see here folks.



Role: Challenger
Player: DarkFalco
Alignment: Arkz (Mafia)
Forum: http://arkzbackroom.freeforums.net/index.cgi
Character: Memoru
Description: You are Memoru, and you live for competition. This place is full of it, with various games of all kinds happening all around you. This is your moment of glory, so go out there and show them who the best really is. It's all you.
While you were wandering around looking for your next challenge, from across the room you see her. Viviana Graves, an old school mate of yours. Maybe she could be convinced to work with you if you can find her again. Be warned though, you are not the only one looking for Viviana Graves.

What you actually do: You challenge a random player to their own game. Should you win, you gain a one shot use of their power for the night. You also give me the name of a player to scan. If you interact with the Viviana role in this manner, or attempt to night kill her, she will join you in the mafia. You must be the one to interact with the Viviana role in order for her to join you. Should you fail to find Viviana before your opponent does, the chance of adding her to your ranks is lost.


This role is another role I retroactively tinkered with. I realized "Well......this role does exactly what TheTJ's role does, just it's harder to accomplish as she has to win at the luck game to do it", so my solution to that was to give her the strengthened power should she have won. Because of her needing to find Viviana, the Arkz decided to send DF out to try to find Viviana as any other player night killing Viviana would kill her instead of joining the mafia. She had two ways of checking for the Viviana role, her night action and the night kill. As I said earlier though, the Arkz never found Viviana, which was unfortunate. DF was the second active Arkz member, so there's that. Good showing there, DF. I'm positive that DF would've flown under the radar for a few more days had she not gotten night killed by the N4 actions. Alas, that was not the case.

Alright, the by-standers!

Role: The Joker
Player: DRTJR
Alignment: Bystander (Third-Party)
Character: Saligun
Description: You are Saligun, and you just love to be the light of the party, the center of attention. You wish to steal the spot light and run the show. How? Any means necessary.
What you actually do: Get hunt. Just get hung.

Ok, seriously, what host would possibly have DRTJR RNG a jester and think he WOULDN'T win? Not me, that's for sure. I saw the RNG give him this role and thought "DRTJR just got given a I.W.I.N. button." His play was brilliant, like.....amazingly brilliant. Snake himself has said that his ploy was so good. "Piss Snake off" was the plan, and oh wow. I salute you good sir.

and finally, probably the favorite role I added to this game:


Player: SnakeInABox
Alignment: Bystander (Third-party)
Character: Lura
Description: You are Lura, you used to be with the Arkz, but decided that you just couldn't be with the group anymore. You don't quite fit in with the Hunters' either, however. Your on your own. You do have one goal, however. Hand someone an infected C.A.R.D., and make sure they die while holding it.

What you actually do: During the first night phase, you pick a target and give them an infected C.A.R.D. Your job is to make sure the one holding the card dies while holding it. However, the one holding the card is able to pass the C.A.R.D. to someone else the following night phase, and you are not told who the new C.A.R.D. holder is. Unless, however, you can solve puzzles given to you every night phase. Instead of games of chance, you have games of skill. Should you solve the puzzle, you'll be told who possesses the C.A.R.D. for the next set of phases as well as earning a double vote to help you out. You can also win as a survivor should you be unable to fulfill your role requirements.


Snake was quite boss-like with this role. I didn't expect him to just throw out that role claim, but it turned out it worked excellently. He made a few brilliant plays, one of the more notable ones was when he said as long as he keeps solving the puzzles the stronger his power gets; not true. Not a word of it. All that would happen is he would be told who the new owner of the C.A.R.D. is, and achieve a double vote. That's how Raya hung actually, it would've been a tie had Snake not solved the puzzle the previous night phase. He purposely didn't send DRTJR the C.A.R.D. night 1 fearing being tracked and DRTJR getting night killed for the usual ploy "Make people think Snake did it"; he IMMEDIATELY regretted that decision. Would've been neat, having a double third party win in the same phase. That being said, after the first day he had absolutely no control over who got the C.A.R.D.. Whoever became the new bearer of the C.A.R.D. was decided by the previous bearer. The only way Snake would be able to choose who got the card again would be if the previous bearer chose Snake to be the new bearer, as I wasn't going to allow Snake's role to become a ghetto Jester role. I really liked the P.M. I sent out to people to tell them they had received the C.A.R.D., I didn't tell them what I'd actually do, I just told them something along the lines of:

Warning; you have been chosen to be the new bearer of the infected C.A.R.D.
Having the C.A.R.D. is bad, you do not want to be holding onto the C.A.R.D.
You are not allowed to talk about the card, to anyone, you are not allowed to even hint at it's existence, but you are not restricted in any other way and can play as normal.
Dying with the C.A.R.D. in your possession is not a good thing; it may produce some interesting results however

I didn't actually have the C.A.R.D. do anything if the bearer died holding it, I just included that in there to increase the "oshit" factor for the player who got selected. I know Perry was a little spooked by it. Mostly for my own amusement of course.



Next up, night actions (What I have, anyway, I didn't manage to record it all)


Last edited by Relmitos on Thu Mar 14, 2013 4:59 am; edited 2 times in total

Relmitos
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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Relmitos on Sun Mar 10, 2013 10:10 pm

Alright, N1.

Weldar: Weldar was jailed, so he was unable to use his power
Camilla: Doc Blocked Snake
Minby: Tracked Camilla
Avos Me Lardo: Rolled his die and rolled on a blank slot, targeting Snake
Fedaykin: Won his game, he bussed Viero and Ansem,
Outlaw: Did not win his game, protected Snake iirc
Perrytheplatypus: Jailed Weldar, failed to get his lucky power
Ansem: Did not get lucky, so he role nullified Snake
DarkFalco: Challenged Fed; she busted and thus lost the challenge.
Raya: Role blocked Johnny
TJ: He selected a number in preparation for the next night phase
Requiem: Pulled a pair, gained Tracker, and used it on Johnny
Man of Spoon: Gave Johnny a boost of luck
Quaetam: Scrambled himself, which then scrambled Camilla, who then doc blocked TheTJ
Eisenbeißer: Framed Johnny
Johnny: Death Talked to Spont, failed to win his game
SnakeInABox: Passed the card to Kailoli
Viero: Cop Scanned Perry as Innocent
Kailoli: Pulled a Doc Block and used it on Snake

Snake and Johnny had quite a lot of company N1
Johnny being selected by both Miss Fortune and Lady Luck during the same night phase canceled out both the role block and the role booster, so Johnny just played his game like normal.

N2, lesse what I can remember here

Weldar: Didn't do anything
Camilla: Tried to block Snake again, I think, but it doesn't matter as TheTJ stole her power for this night so she didn't block anyone anyway
Minby: Tracked Snake
Avos Me Lardo: Sorry, I don't remember who he targeted, but he rolled another blank die slot here.
Fedaykin: Got jailed, so he didn't do much of anything
Outlaw: Think he blocked Snake again
Perrytheplatypus: Won his game and Jailed Fed
Ansem: Got lucky and role reflected Snake
DarkFalco: Challenged Q, did not win
Raya: Raya role blocked Snake, or tried to at least. With Ansem's role reflector, she kinda managed to role block herself, so that didn't accomplish very much
TJ: Stole Camilla's(Not knowing who it was he stole it from, mind you) doc power and used it on Weldar
Requiem: Drew high card, turned himself into a bomb
Quaetam: Didn't manage to turn in a night action
Eisenbeißer: Framed Q
Johnny: Won his game and spoke to Spont again, giving Spont the ability to vote D3
SnakeInABox: Won his puzzle, acquired double vote and learned that Perry inherited the C.A.R.D.
Viero: Scanned Snake
Kailoli: Picked another doc block, blocked herself

What happened here was: I kinda had issues with two of the roles in this game; the jailor and the death talker. I knew that they needed to act early in the night so they actually had time to converse during the night, so I sent Perry's action through and hit Fed with it. Not that long after Weldar ordered a bussing of Perry to Kailoli. My solution here was to force that action the next night phase.(This paragraph should actually go in the N3 section)

Snake himself got really lucky here; Ansem won his game that night, the same night Viero scanned Snake. Because of this, Ansem's role nullifier became the role reflect, so Viero scanned himself, which caused a false positive, making him think Snake was inno when all he did was scan himself. D3 could've went VERY differently if Ansem hadn't gotten his role reflection, as Viero would've known Snake was actually third party. would've received a "Action could not be performed" message

N3

Weldar: Drove Perry to Kailoli, which would take effect next phase
Avos Me Lardo: Rolled at Fed and landed on Strong-Willed, preventing him from being role blocked or redirected. Not that it mattered, he was targeted by neither.
Fedaykin: Drove Eisen and Viero
Outlaw: Guarded Viero
Perrytheplatypus: he jailed himself
Ansem: Had his power stolen by TheTJ so he did nothing.
DarkFalco: Challenged Camilla, who didn't actually have a challengable role.
TJ: Used the role nullifier on DF, but he got scrambled and it hit Outlaw instead.
Requiem: Drew a pair and tracked Perry
Quaetam: Scrambled himself, the re-scramble scrambled TheTJ
Eisenbeißer: Framed Fed
Johnny: Talked to Minby
SnakeInABox: Won his game, learned that Perry sent the C.A.R.D. to Outlaw
Viero: Scanned Q
Kailoli: Cop scanned Johnny


And now what everyone's waiting for......N4. This was the night the Lady Luck role's final power kicked in and everyone's power was upgraded.

These were the original targets for the powers:

Weldar: Didn't do anything
Avos Me Lardo: rolled the die at Viero
Fedaykin: Bussed Ansem and TJ with Viero being the third target
Perrytheplatypus: Targeted Smash who rep'd Kailoli, which was what Weldar made Perry do in the first place.
Ansem: Role Reflected on himself
DarkFalco: Could not challenge because Lady Luck
TJ: Cop Scanned Req
Requiem: Gave himself the power to auto Revive someone every other day for 3 revives total via Royal Flush
Quaetam: Turned Fed into a Lightning Rod
Eisenbeißer: They didn't make Eisen do anything
Johnny: Death Talked to Minby
Viero: Cop power was stolen by TheTJ
Smashbro: Was jailed

Ok, so here's what happened.

First I had Perry jail Smash and Johnny talk to Minby, This is where the fun shenanigans happened. In the order in which they happened:

Quaetam turned Fedaykin into a Lightning Rod, causing every action to target him, save Perry and Johnny(I probably did that part wrong, but....orz, I was unsure of what to do. Johnny's power only worked on dead guys, so he couldn't target Fed, and Perry was driven by Weldar to jail Smash the previous day, was my train of thought on this one as to why Perry and Johnny's move happened before Q's)

Ansem gave Fedaykin the Role Reflection buff

Viero had his power stolen by TheTJ, so he did nothing. This is why he got the "Unable to perform your action" message.

Requiem used the Royal Flush on Fedaykin, but the Role Reflection bounced it back and Requiem absorbed his Royal Flush buff anyway

Avos rolled the die at himself; hit himself with Unstable Scape Doll, granting him a freebie death if killed before the next lynch. He didn't get attacked though, so it was irrelevant.

TJ scanned himself, making him think Requiem was a mafian of some sort.

Fedaykin bussed himself with TheTJ, which proved futile with the Role Reflect

And finally

DF tried to night kill Quaetam; got Role Reflected and killed herself.


And there you have it; the night actions

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  nn8n on Sun Mar 10, 2013 10:29 pm

Oh so if it was me for lynch instead of TheTJ, I wouldn't have died! Either way it would have worked out well for me only difference is the game would still be going.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  Smashy B on Mon Mar 11, 2013 1:40 am

Well, I had fun for what I was around for. Haven't been on the winning side in a while, so yay! :B It was a great game, just bad luck for the mafia. The first couple days were very entertaining to follow.

Finals are around the corner so if another game starts again soon I'll probably throw myself on the sub list again.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

Post  .. on Mon Mar 11, 2013 9:07 am

Snake the town was stupid to believe you would be useful, obviously you just wanted your own personal role win. I'm blaming the town again. Fuck you guys for putting too much trust in Snake.

If Vie hosts next game then I can't grudge vote him.

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Re: Mafia Game 23 - Hunters vs. Arkz at the Casino Voloyal, Game over, Hunters win

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